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Weave Tag Definitions
Article © MAIL User: MusicMan

MAIL Weave Tag Definitions

With all the new weaves being discovered, the tagging system is a great way to understand your weaves and new discussions on weave theory are happening more frequently. With these two facts I wanted to create a definition sheet for the new Weave Tag system.

With the help and support of Nárrina, our current weaves goddess I hope that this article will help us understand the different elements of a weave and help us to have a common understand when talking about weaves.

***All the examples that have been given also include tutorials on making the weave so you can experience the concept for yourself.***

Structure & Special Interaction
Alpha - the primary structure for a weave family or branch of that family.
Example: European 4 in 1 is the alpha of the European family, while Byzantine is part of the European family, but is the alpha for the Byzantine branch of the family.

Beginner – is a weave that is a good place to start and to learn about new families or types of weaves.
Example: [weave=Box Chain] is an example of a beginners weave.

Modification – is a non-structural change made to the original weave.
Example: King's Dragonscale is a minor modification of Dragonscale

Variant – where the structural change of a weave has been changed or combined with another.
Example: Rondo is a variant of both Byzantine and Helm Chain

Captive – is an interaction where the ring is not connected to a ring(s), but is trapped between them and floats freely within the weave.
Example: Captive Inverted Round would be an example of a captive weave.

Helm – is characterized by a sandwiching of the semi-captive rings.
Example: Helm Chain is an example of this sandwiching.

Inverted - a ring connection characterized by no eyes, rings characteristically form a greater than 90 degree angle.
Example: Inverted Round would be an example of an inverted weave.

Orbital - a ring that is inserted around either an entire ring or around the connecting point of two rings, but does not pass through any of the rings.
Example: Orbital would be an example of an orbital weave

Rhino – is a chain with quasi-orbitals, where the quasi-orbital ring does interlock with the rings that create the stacked eye.
Example: Barrel is an example of this interaction.

Spiral - a mainly TE connection that causes the weave to twist and over-rides the basic structure of the original weave.
Example: The weave Spiral 4 in 1 would be an example of a spiral weave.

Form & Appearance Attribute
3D - a weave that can be expanded in all three dimensions.
Example: Hourglass Dodecahedron is an example of a 3D weave.

Band - a weave that is wider than a single chain, but normally cannot be expanded into a full sheet.
Example: Alternating Allure Sheet is an example of a band weave.

Chain - a complete weave that forms a thin chain usually only one unit wide.
Example: Turkish Round is an example of a chain weave.

Radial - a sheet weave that expands in a circular or geometric fashion as opposed to a linear one.
Example: Japanese 12 in 1 Scale is an example of a radial weave.

Sheet - a chain that can be expanded into a cloth like form.
Example: Lutra is an example of a sheet weave.

Unit - a weave that maintains a stable structure without any other support. It can at times be expanded to form chains and sheets, but does not require the other units to keep it’s structure. Make good design elements.
Example: Celtic Spikes is an example of a unit that can be expanded into a chain, but can function on its own if necessary.

Web - a chain that is expanded similar to a sheet but has large holes in the structure. Chains are commonly connected end to end in a geometric fashion.
Example: Staggered Corduroy Net is an example of a web weave.

Attribute / Other
Berus - an alternating of the outer edge ring of a chain so they alternately point to the outside and center of the weave. This mainly occurs on the edges of the weave, but can also be found in the middle of the weave.
Example: Vipera Berus is a weave displaying a berus attribute.

Biased - weave woven at a slant or angle different than the original weave.
Example: GSG is a weave displaying a biased attribute.

Kinged - replacing every ring with a pair or trio of rings side-by-side. Applying this method to a E 6-1 weave is usually referred to as Emperoring the weave.
Example: Japanese 12 in 2 is a weave displaying a kinged attribute.

Mobized - replacing each individual ring with a mobius of 2 or more rings
Example: Flowers in Cages is a weave displaying a mobized attribute.

Non-Standard Rings (NSR) - rings that are anything but a circle, or are circular and made of something besides metal. For example washers, scales, o-rings, onion rings, poptabs…
Example: Viking Scale Front uses NSR in the weave.

Progression – the increase in the ‘x-in 1’ ratio of a weave.
Example:Half Persian 3 in 1 to Half Persian 4 in 1 to Half Persian 5 in 1 would be an example of a progression.

Scaled - replacing each individual ring with one ring that fits inside the other.
Example: European 4 in 1 Thrice would be an example of a scaled weave.

Shaggy - adding superfluous rings around the edges for more of a decorative effect rather than a functual one.
Example:Shaggy Loops is an example of a shaggy attribute.

Spiked - a weave that has rings protruding out from the central chain at almost 90 degree angles
Example:Sprite Chain is a spiked weave.

Unbalanced - a weave that has a swager to it (it zig-zag's back and forth) giving it an unbalanced look.
Example:Half Persian 6 in 1 Unbalanced (4:2) is an unbalanced weave.

I hope that this article helps to make learning, finding, classifying and creating weaves easier. While making is possible for people to have a common understanding when discussing a weave.
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