Assassin's Creed Inlay
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Joined: July 14, 2012
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Location: California

Assassin's Creed Inlay
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Posted on Sat Jul 14, 2012 6:07 am
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Would someone mind making an inlay of the crest from the Assassin's Creed video games?

I'd like if it could fit onto the bracer it this picture.
http://sphotos.xx.fbcdn.net/hphotos-ash4/398872_2880497700460_1500596160_32008080_1631023553_n.jpg

I would greatly appreciate this. Thanks in advance.

Joined: May 07, 2008
Posts: 3615
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Location: Germany, Herxheim

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Posted on Sat Jul 14, 2012 6:45 am || Last edited by ZiLi on Mon Jul 16, 2012 12:10 pm; edited 1 time in total
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Do you want to buy a WOVEN PIECE, or need someone who 'RENDERS' the logo to a weavable inlay pattern? In latter case please give us a link to the logo, give your ring size choice and number of rows/columns to fit it in, and surely someone will be able to help you. A POSSIBLE useable one were that...



-ZiLi-


Maille Code V2.0 T7.1 R5.6 Ep Fper MAl Ws$ Cpbsw$ G0.3-6.4 I1.0-30.0 N28.25 Ps Dacdejst Xagtw S08 Hip

Human societies are like chain mail.
A single link will be worth nothing.
A chain is of use, but will break at the weakest link.
A weak weave will have the need to replace weak links.
A strong weave will survive even with weak links included.
-'me

Joined: July 14, 2012
Posts: 2
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Location: California

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Posted on Sat Jul 14, 2012 10:45 pm
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Actually this is exactly what I was looking for. Thank you so much, ZiLi.

Joined: February 15, 2002
Posts: 881
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Location: Virginia Beach, VA

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Posted on Sat Jul 14, 2012 11:51 pm
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Nice... great design for a bracer...!


The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people so full of doubts.--Bertrand Russell

Maille Code V2.0 T6.4 R5.4 E=o.o Fj6.2 MAl.a W$m C$b G0.5-2.6 I1.6-9.5 N20.26 Pn Dacjs Xa25g13w5 S00 CCu

Joined: May 07, 2008
Posts: 3615
Submissions: 149
Location: Germany, Herxheim

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Posted on Sat Jul 14, 2012 11:58 pm
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Well as told: With info on the actual ring dimensions the render (or the preceeding 'master' image) can be modified, to reflect the to be expected outcome much better. And see, that making inlays needs often some tweaks here and there, especially at thin linear details, so a really good result emerges. My proposal was just a 'hip shot'.

-ZiLi-


Maille Code V2.0 T7.1 R5.6 Ep Fper MAl Ws$ Cpbsw$ G0.3-6.4 I1.0-30.0 N28.25 Ps Dacdejst Xagtw S08 Hip

Human societies are like chain mail.
A single link will be worth nothing.
A chain is of use, but will break at the weakest link.
A weak weave will have the need to replace weak links.
A strong weave will survive even with weak links included.
-'me

Joined: September 11, 2011
Posts: 26
Submissions: 2
Location: Lexington, Kentucky

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Posted on Sun Jul 15, 2012 1:24 am
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What program(s) did you use for the rendering?

Joined: May 07, 2008
Posts: 3615
Submissions: 149
Location: Germany, Herxheim

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Posted on Sun Jul 15, 2012 2:16 am
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Shadowfire19 wrote:
What program(s) did you use for the rendering?


a) Paint Shop Pro for raw image editing down to a 1 pixel per ring format,
b) IGP2POV (http://www.zlosk.com/pgmg/igp/downloads.html) for creating the renderable file,
c) PovRay for final rendering.

With a little bit effort, and if it were for me, I'd have overlaid slightly shaded guide lines over every 10th ring row/column, what helps in my experience avoiding errors when weaving the inlay. And I'd use this render only to see, how the final inlay can look, and would go back to the small 1px/ring image for making corrections - especially thin line details need often some rework. For actual weaving work I use a magnified raster print as work sheet, where I can strike off already done parts of an inlay in progress. See following examples of worksheet and final inlay I once made - note the marker rings at the maille sheet's edge, that were removed before incorporating that sheet in a shirt's front chest area...




-ZiLi-


Maille Code V2.0 T7.1 R5.6 Ep Fper MAl Ws$ Cpbsw$ G0.3-6.4 I1.0-30.0 N28.25 Ps Dacdejst Xagtw S08 Hip

Human societies are like chain mail.
A single link will be worth nothing.
A chain is of use, but will break at the weakest link.
A weak weave will have the need to replace weak links.
A strong weave will survive even with weak links included.
-'me

Joined: July 14, 2012
Posts: 1
Submissions: 0
Location: Space Coast

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Posted on Mon Jul 16, 2012 11:00 am
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Zil thanks for posting how you made the pattern it answered even more of my questions about the render tool.

Kraus

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